Math & Kinematics

SE(3)

SE(3) is the special Euclidean group in three dimensions, the set of all rigid body transformations combining a rotation in SO(3) with a translation in R^3. Every robot pose — of a link, end-effector, camera, or object — is an element of SE(3), commonly represented as a 4x4 homogeneous transformation matrix, and its Lie algebra se(3) represents twists. The group structure (composition, inversion, exponential and logarithm maps) is fundamental to kinematics, state estimation, and pose interpolation.

Why it matters for physical AI

Robot learning increasingly exploits SE(3) structure directly, from equivariant grasp networks to policies that output end-effector poses, making fluency with the group a baseline requirement.

Build physical AI

Put these concepts to work on real hardware

Axol is a dual-arm robot built for physical AI — teleoperate it, collect demonstrations, and deploy learned policies out of the box.